![]() ![]() Quickshift (1): After Shapeshifting into a different form, next skill deals 30% increased damage.Feral Spirit (5): Critical Strike Damage is increased by 6% per point for 4 seconds after using a Shapeshifting skill.Scent of Blood (5): Deal 4% increased damage per point to Crowd Controlled enemies.Overpower (5): Up to a 8% chance on hit per point to Knock Down Slowed enemies for 1 second.Ravens passive attacks make enemies Vulnerable for 20% of the damage dealt per point. Call of the Wild (5): Critical Strike Chance is increased by 8% per point against the Wolves’ focus target.Predatory Instinct (5): Deal 3% increased damage to nearby enemies per point.However, once cast, it will continue to damage enemies around the Druid even if they shapeshift into a Werewolf or a Werebear. Using this skill will transform the Druid back into Human form. Lightning strikes a small area for high damage and may hit several densely packed foes in one strike. Tornadoes deal no damage, but knock the enemies back, and do not benefit from enhancements that a regular Tornado skill would. ![]() The storm follows the Druid and does not need to be channeled. Every second the spell is active, spawns more and more of them, as the old ones dissipate. When cast, chaotically summons several independent Tornadoes and lightning bolts that home at random enemies each. Tornadoes knock back enemies, and lightning strikes wildly for massive Lightning damage. A massive storm follows the Druid for 10 seconds.Cataclysm is an Ultimate Storm skill used by Druid in Diablo IV, based on the Armageddon classic spell, but is Lightning-based instead of Fire. ![]()
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